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Premier League · England · Regular Season - 29

Everton–Burnley

2–0

HT 1–0

Kick-off
Tuesday, 3 March 2026 at 19:30
Status
Match Finished
Venue
Hill Dickinson Stadium, Liverpool
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What the model said, and what happened

✓ Prediction correct

This verdict goes into the public record unchanged; we do not filter out the ones we get wrong. The model's track record

Goals and red cards

  • 32'⚽EvertonJ. Tarkowski (assist: J. Garner)
  • 60'⚽EvertonK. Dewsbury-Hall (assist: I. Ndiaye)

Match statistics

Match statistics
EvertonBurnley
14Shots5
5Shots on target2
9Shots inside the box3
2Goalkeeper saves3
6Corners3
1Offsides2
55%Possession45%
581Passes476
509Accurate passes

What we expected, and what happened

  • Expected goals before kick-off: Everton 1.76 · Burnley 0.92. On the pitch: 2-0.
  • Shots Everton 14 · Burnley 5; on target 5 and 2.
  • Everton kept the ball more (55%).

Referee

T. Robinson→

4.38

yellows per match

0.13

reds per match

90

matches of data

Model prediction

Why this prediction?

  • ·The model puts the most likely outcome at 59.4%: “Everton to win”. Second comes “a draw” at 24.9%.
  • ·Behind that distribution are the expected goals: 1.72 for Everton, 0.80 for Burnley.
  • ·The highest double chance value is 84.3% (1X — Everton win or draw).
  • ·These values were computed from 1,421 past matches.

This is a prediction, not a guarantee; a probability is not a certainty.

These sentences are built by a fixed template; every number in them comes straight from the model's computation, none invented while the text was written.

Everton to win59.4%
Draw24.9%
Burnley to win15.7%

When the model has said 55–60% in the past, 1,158 of 1,982 predictions were correct (58.4%). Accuracy record →

Both teams to score
407
10Fouls12
0Yellow cards1
0Red cards0

The measurements our data provider sent for this match. A row that was not measured shows “—”; writing 0 into an empty field would claim we measured it and found none.

47.9%

When the model has said 45–50% in the past, 1,425 of 3,100 predictions were correct (46.0%). Accuracy record →

Double chance

1X — Everton win or draw84.3%
12 — any result other than a draw75.1%
X2 — draw or Burnley win40.6%

These three values add up to 200%, not 100% — and that is not a mistake. The options are not mutually exclusive; every outcome is counted in two of them. For the same reason 1X plus X2 exceeds 100% by exactly the probability of a draw (24.9%).

First half

Actual: 1–0
Everton lead at half-time51.6%
Level at half-time36.7%
Burnley lead at half-time11.7%

First-half double chance

1X — Everton ahead or level88.3%
12 — not level at half-time63.3%
X2 — level or Burnley ahead48.4%

These values are not a fraction of the full-match prediction; they come from a separate model trained on the first-half scores of 1421 matches. Its edge over the base rate is markedly smaller than the full-match model's — the measured figure is on the accuracy record. Read them more cautiously. First-half goal markets are not published because they failed to beat the base rate.

Expected fouls and corners

Fouls

Everton
at least 9Actual: 10
Burnley
at least 10Actual: 12

Corners

Everton
at least 5Actual: 6
Burnley
at least 3Actual: 3

These figures are set to hold in at least 60% of matches; in the rest the count comes in below them. No upper bound is stated — we make no "at most" claim. Yellow cards were measured and are not published: there our model did not beat the historical average.

Goals market

The 3+ goals prediction is not published for this match.

The model gives a probability below the baseline (57.2%). In backtesting the model's edge in the "fewer goals" direction could not be confirmed; we don't publish an unconfirmed prediction.

What these probabilities rest on

Expected goals comes out of a team's attack weighed against its opponent's defence. A strong attack is damped when it meets a strong defence — which is why comparing the ratings on their own is misleading.

How many goals Everton score1.76

Attack: Everton score below the league average (16% fewer).

Opponent's defence: Burnley concede 30% more than the league average, which pushes the expectation up.

Result: These two effects give an expectation of 1.76 goals (including home advantage).

How many goals Burnley score0.92

Attack: Burnley score below the league average (28% fewer).

Opponent's defence: Everton's defence is close to the league average (0.91×), so it doesn't move the expectation much.

Result: These two effects give an expectation of 0.92 goals (including the away penalty).

Most likely scorelines

1–013.2%1–112.6%2–012.2%

A single scoreline is always less likely than an outcome: “home win” is the sum of 1-0, 2-0, 2-1 and dozens more. So the most likely single score can be a draw while the most likely outcome is a home win; the two do not contradict each other.

Ratings were computed from 1421 matches played in this league before kick-off; the team with fewer has 66 matches. No data from after the match was used. The model's track record is published unfiltered.