1. Division · Cyprus · Regular Season - 7
Prediction correct
This verdict goes into the public record unchanged; we do not filter out the ones we get wrong. The model's track record
3.67
yellows per match
0.00
reds per match
3
matches of data
3 matches is a small sample — these averages are noisy and should not be read as a tendency.
This is a prediction, not a guarantee; a probability is not a certainty.
These sentences are built by a fixed template; every number in them comes straight from the model's computation, none invented while the text was written.
When the model has said 85–90% in the past, 256 of 293 predictions were correct (87.4%). Accuracy record →
When the model has said 30–35% in the past, 68 of 181 predictions were correct (37.6%). Accuracy record →
These three values add up to 200%, not 100% — and that is not a mistake. The options are not mutually exclusive; every outcome is counted in two of them. For the same reason 1X plus X2 exceeds 100% by exactly the probability of a draw (11.1%).
First-half double chance
These values are not a fraction of the full-match prediction; they come from a separate model trained on the first-half scores of 679 matches. Its edge over the base rate is markedly smaller than the full-match model's — the measured figure is on the accuracy record. Read them more cautiously. First-half goal markets are not published because they failed to beat the base rate.
Fouls
Corners
These figures are set to hold in at least 60% of matches; in the rest the count comes in below them. No upper bound is stated — we make no "at most" claim. Yellow cards were measured and are not published: there our model did not beat the historical average.
When the model has said 60–65% in the past, 1,726 of 2,749 predictions were correct (62.8%). Accuracy record →
The league's historical "3+ goals" rate is 48.5%. For this match the model gives a value above that baseline — and in backtesting the model's edge was confirmed only in this direction.
Expected goals comes out of a team's attack weighed against its opponent's defence. A strong attack is damped when it meets a strong defence — which is why comparing the ratings on their own is misleading.
Attack: Aris score above the league average (49% more).
Opponent's defence: AEL concede 31% more than the league average — the defence is the weakest link in this match.
Result: A strong attack meets a weak defence. The effects compound and the expectation rises to 2.67 goals.
Attack: AEL score below the league average (17% fewer).
Opponent's defence: Aris concede 35% below the league average — a defence that seriously brakes even a strong attack.
Result: These two effects give an expectation of 0.43 goals (including the away penalty).
A single scoreline is always less likely than an outcome: “home win” is the sum of 1-0, 2-0, 2-1 and dozens more. So the most likely single score can be a draw while the most likely outcome is a home win; the two do not contradict each other.
Ratings were computed from 680 matches played in this league before kick-off; the team with fewer has 81 matches. No data from after the match was used. The model's track record is published unfiltered.