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Championship · England · Regular Season - 44

Leicester–Hull City

2–2

HT 0–1

Kick-off
Tuesday, 21 April 2026 at 18:45
Status
Match Finished
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What the model said, and what happened

✗ Ended level — we gave the draw 27%

This verdict goes into the public record unchanged; we do not filter out the ones we get wrong. The model's track record

Goals and red cards

  • 18'⚽Hull CityL. Millar
  • 52'⚽LeicesterJ. James (penalty)
  • 54'⚽LeicesterLuke Thomas (assist: B. De Cordova-Reid)
  • 63'⚽Hull CityO. McBurnie (assist: L. Millar)

Match statistics

Match statistics
LeicesterHull City
20Shots13
4Shots on target4
11Shots inside the box8
2Goalkeeper saves3
9Corners8
0Offsides1
52%Possession48%
382Passes352
275Accurate passes

What we expected, and what happened

  • Expected goals before kick-off: Leicester 1.49 · Hull City 1.20. On the pitch: 2-2.
  • Shots Leicester 20 · Hull City 13; on target 4 and 4.

Referee

T. Kirk→

4.23

yellows per match

0.15

reds per match

26

matches of data

Model prediction

Why this prediction?

  • ·The model puts the most likely outcome at 44.4%: “Leicester to win”. Second comes “Hull City to win” at 28.9%.
  • ·Behind that distribution are the expected goals: 1.58 for Leicester, 1.25 for Hull City.
  • ·The highest double chance value is 73.3% (12 — any result other than a draw).
  • ·These values were computed from 2,172 past matches.

This is a prediction, not a guarantee; a probability is not a certainty.

These sentences are built by a fixed template; every number in them comes straight from the model's computation, none invented while the text was written.

Leicester to win44.4%
Draw26.7%
Hull City to win28.9%

When the model has said 40–45% in the past, 1,778 of 3,998 predictions were correct (44.5%). Accuracy record →

241
11Fouls11
3Yellow cards2
0Red cards0

The measurements our data provider sent for this match. A row that was not measured shows “—”; writing 0 into an empty field would claim we measured it and found none.

Both teams to score
59.9%

When the model has said 55–60% in the past, 2,565 of 4,457 predictions were correct (57.5%). Accuracy record →

Double chance

1X — Leicester win or draw71.1%
12 — any result other than a draw73.3%
X2 — draw or Hull City win55.6%

These three values add up to 200%, not 100% — and that is not a mistake. The options are not mutually exclusive; every outcome is counted in two of them. For the same reason 1X plus X2 exceeds 100% by exactly the probability of a draw (26.7%).

First half

Actual: 0–1
Leicester lead at half-time30.1%
Level at half-time41.0%
Hull City lead at half-time28.9%

First-half double chance

1X — Leicester ahead or level71.1%
12 — not level at half-time59.0%
X2 — level or Hull City ahead69.9%

These values are not a fraction of the full-match prediction; they come from a separate model trained on the first-half scores of 2172 matches. Its edge over the base rate is markedly smaller than the full-match model's — the measured figure is on the accuracy record. Read them more cautiously. First-half goal markets are not published because they failed to beat the base rate.

Expected fouls and corners

Fouls

Leicester
at least 9Actual: 11
Hull City
at least 11Actual: 11

Corners

Leicester
at least 5Actual: 9
Hull City
at least 3Actual: 8

These figures are set to hold in at least 60% of matches; in the rest the count comes in below them. No upper bound is stated — we make no "at most" claim. Yellow cards were measured and are not published: there our model did not beat the historical average.

Goals market

3+ goals54.4%

When the model has said 50–55% in the past, 1,761 of 3,286 predictions were correct (53.6%). Accuracy record →

The league's historical "3+ goals" rate is 47.4%. For this match the model gives a value above that baseline — and in backtesting the model's edge was confirmed only in this direction.

What these probabilities rest on

Expected goals comes out of a team's attack weighed against its opponent's defence. A strong attack is damped when it meets a strong defence — which is why comparing the ratings on their own is misleading.

How many goals Leicester score1.49

Attack: Leicester score close to the league average.

Opponent's defence: Hull City concede 16% more than the league average, which pushes the expectation up.

Result: These two effects give an expectation of 1.49 goals (including home advantage).

How many goals Hull City score1.20

Attack: Hull City score close to the league average.

Opponent's defence: Leicester's defence is close to the league average (1.09×), so it doesn't move the expectation much.

Result: These two effects give an expectation of 1.20 goals (including the away penalty).

Most likely scorelines

1–113.3%2–110.1%1–08.4%

A single scoreline is always less likely than an outcome: “home win” is the sum of 1-0, 2-0, 2-1 and dozens more. So the most likely single score can be a draw while the most likely outcome is a home win; the two do not contradict each other.

Ratings were computed from 2172 matches played in this league before kick-off; the team with fewer has 89 matches. No data from after the match was used. The model's track record is published unfiltered.